Game 486
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Status
Phase |
done |
Map |
2019_comp_02_2p.map |
Players |
2 |
Bomb power |
1 |
Start |
Aug 20, 2020 7:18:02 PM |
End |
Aug 20, 2020 7:18:59 PM |
|
Line up
Player |
Time |
Overr. |
Bombs |
Stones |
Rank |
Points |
RWTH 05 |
53.727 s |
2 |
0 |
0 |
2nd |
11 |
AI trivial |
4.427 s |
1 |
0 |
56 |
1st |
25 |
|
|
Recent Log
# |
Player |
Entry |
Time |
62 |
- |
Final state reached
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61 |
- |
Terminal state reached
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|
60 |
AI trivial |
Move to (13,11), 4427 ms left [override]
|
+00.71 s
|
59 |
RWTH 05 |
Move to (16,14), 53727 ms left
|
+00.11 s
|
58 |
AI trivial |
Move to (6,5), 3037 ms left
|
+01.74 s
|
57 |
RWTH 05 |
Move to (10,8), 51735 ms left
|
+00.13 s
|
56 |
AI trivial |
Move to (21,21), 2680 ms left [bonus overwrite]
|
+03.50 s
|
55 |
RWTH 05 |
Move to (21,20), 49762 ms left
|
+00.14 s
|
54 |
AI trivial |
Move to (21,19), 4078 ms left
|
+02.56 s
|
53 |
RWTH 05 |
Move to (20,19), 47798 ms left
|
+00.13 s
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... |
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| 417× Free |
| 0× Inversion |
| 0× Choice |
| 11× Bonus |
| 0× Bombed |
| 0× Expansion |
|
0× RWTH 05 |
|
56× AI trivial |
|
|
Match point ${version} — ©2020 Informatik 2
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